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4
Average rating: |
5 |
Ratings: |
2 |
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1 |
Qualsiasi Livello 1+ Mascotte
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I copied strategy from Wowhead
Script thanks to Ratsch |
Livello 1+ Script |
2 | 4.1 | 20 | 118
1:58
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20 | ||
2 |
I've worked with this setup for almost two hours to reassure that it works 100% of the times. So please be kind with your judgement, I know it's fairly long but it works.
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2 | 5.0 | 5 | 144
2:24
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20 | ||||
3 |
Qualsiasi Livello 10+ Mascotte
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Dive rolling low will cause this to go beyond 18 (or so) rounds.
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Livello 10+ Script |
2 | 3.8 | 8 | 120
2:00
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18+ | ||
4 |
Qualsiasi Livello 1+ Mascotte
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Quick, but the Voidskimmer is susceptible to crits.
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Tipo RNG Livello 1+ |
2 | 5.0 | 4 | 75
1:15
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12 | |
5 |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ |
2 | 5.0 | 2 | 146
2:26
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27+ | |||
6 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 | 2 | 114
1:54
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18 | |||
7 |
Qualsiasi Livello 1+ Mascotte
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Other breeds of the Young Sand Sifter (S/S, S/B, B/B) are subject to RNG on Burn damage but may work; while slower breeds (H/H, H/P) will get hit by Conflagrate and not survive.
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Tipo Livello 1+ Script |
2 | 5.0 | 3 | 113
1:53
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18 | ||
8 |
Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ |
2 | 0.0 | 1 | 169
2:49
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21+ | |||
9 |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 5.0 | 1 | 110
1:50
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19 | |||
10 |
Qualsiasi Livello 1+ Mascotte
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Inspired by Norng
#1 pet can be H/P (crit risk). #2 between 265/302 PWR work but adds 1 round, slight crit risk |
Tipo Livello 1+ Script |
2 | 5.0 | 5 | 76
1:16
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11-12 | ||
11 |
Qualsiasi Livello 1+ Mascotte
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12 rounds.
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Tipo RNG Livello 1+ Script |
2 | 4.0 | 3 | 75
1:15
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12 | ||
12 |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 3.3 | 2 | 102
1:42
|
16 | |||
13 |
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2 | 0.0 | 0 | 119
1:59
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18+ |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Substitutes:
1 / 12
Quick, but the Voidskimmer is susceptible to crits.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Smoking hot!
1
Devi essere registrato per votare i commenti.WhyDaRumGone
scritto il 2024-01-01 18:54:49
Kelp might be there to try to recover in the event of a loss. With a P/P, Rip plus Blood in the water will do enough to kill the 2nd and 3rd (HH only 2nd) but I'm not sure rip will do enough damage to make the final enemy pet use it's heal when it means to.
You'd almost be better running a pump/Water jet user (265+ power and 273+ Speed) as a backup so it can finish in the event of a crit leaving you on the enemies 2nd and restart if it dies to the first.
1
Devi essere registrato per votare i commenti.Unlak
scritto il 2023-02-27 17:09:07
I have only tried it twice but it follows the strategy and worked fine for me. First time I only needed pet #1 to finish the fight.
if [enemy(#2).active]
ability(Pump:297)
endif
if [enemy(#3).active]
ability(Water Jet:118) [enemy.round=1]
change(#2) [enemy.round=3]
change(#1) [enemy.round=4]
change(#3) [enemy.round=6]
ability(Pump:297)
ability(Blood in the Water:423) [enemy.aura(Bleeding:491).exists]
ability(Rip:803)
change(next)
ability(#1)
endif
ability(Cleansing Rain:230) [self.round=2]
ability(Pump:297)
ability(Water Jet:118) (edited)
1
Devi essere registrato per votare i commenti.Alauraa#2331
scritto il 2021-02-19 19:33:12
1
Devi essere registrato per votare i commenti.ZakiTraki
scritto il 2019-10-08 12:30:37
0
Devi essere registrato per votare i commenti.Everth scritto il 2018-09-19 15:00:29
Purrfect
7
Devi essere registrato per votare i commenti.Camlas
scritto il 2018-07-17 16:38:03
ability(Bubble:934)
ability(Water Jet:118)
if [enemy(#2).active]
ability(Shell Shield:310) [enemy(#2).active & self.round = 1]
ability(Blood in the Water:423) [enemy.hp < 1226 & enemy.aura(Bleeding:491).exists]
endif
if [enemy(#3).active]
ability(Shell Shield:310) [enemy(#3).active & enemy.round = 2]
ability(Blood in the Water:423) [enemy.round > 4]
endif
ability(Rip:803)
change(next)
ability(#1)
4
Devi essere registrato per votare i commenti.Goldberggdn scritto il 2017-05-20 06:54:50
Any snail (2/2/1)
Level pet (More than 310 life)
Hydraling (1/2/1)
Shell Shield
Dive
Absorb
Absorb
Shell Shield
Absorb until Cackling Flame dies, Devouring Blaze comes in (If Snail dies before Cackling Flame, restart)
Absorb
Dive
Absorb until Snail dies
Bring in your Level Pet (10+)
Switch in Hydraling
Deep Bite
Deep Bite
Shell Armor
Deep Bite
Deep Bite
Devouring Blaze casts Armageddon and dies, Living Coals comes in
Deep Bite until Living Coals is back from Reforge
Shell Armor
Deep Bite
Swallow you whole
0
Devi essere registrato per votare i commenti.Kev scritto il 2017-08-23 18:18:18
0
Devi essere registrato per votare i commenti.CairdeCruan scritto il 2017-08-24 09:54:07
0
Devi essere registrato per votare i commenti.Couves scritto il 2017-08-31 19:24:41
0
Devi essere registrato per votare i commenti.Air scritto il 2017-10-29 06:54:13
if [self(#1).active & enemy(Cackling Flame:1851).active]
quit [self(#1).dead]
ability(Shell Shield:310) [self.round = 1]
ability(Shell Shield:310) [self.round = 6]
ability(Dive:564) [self.round = 2]
ability(Absorb:449)
endif
if [self(#1).active & enemy(Devouring Blaze:1852).active]
change(#2) [self(#1).dead]
ability(Dive:564) [enemy.round = 2]
ability(Absorb:449)
endif
if [self(#2).active & enemy(Devouring Blaze:1852).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Devouring Blaze:1852).active]
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
endif
if [self(#2).active & enemy(Living Coals:1853).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Swallow You Whole:276) [enemy.hpp <= 25]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
ability(Shell Armor)
ability(Deep Bite:1372)
endif
2
Devi essere registrato per votare i commenti.Danny#2989
scritto il 2018-01-12 17:24:56
1
Devi essere registrato per votare i commenti.Rhaom
scritto il 2018-01-12 22:32:17
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
To
ability(Shell Armor:1380) [self.round=3]
ability(Deep Bite:1372)
1
Devi essere registrato per votare i commenti.Camlas
scritto il 2018-06-04 17:54:21
quit [self(#1).dead & enemy(Cackling Flame:1851).active]
change(#2) [self(#1).dead & !self(#2).played]
change(Hydraling:1541) [self(#2).active]
ability(Dive:564) [self.round = 2]
ability(Dive:564) [enemy(Devouring Blaze:1852).active & enemy.round = 2]
ability(Shell Shield:310) [round ~ 1,6]
ability(Absorb:449)
ability(Swallow You Whole:276) [enemy.hpp <= 25]
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
endif
ability(Shell Armor:1380) [self.round >= 3]
ability(#1)
0
Devi essere registrato per votare i commenti.Staler scritto il 2018-03-07 11:51:27
0
Devi essere registrato per votare i commenti.Ravynsur scritto il 2017-01-04 08:02:23
0
Devi essere registrato per votare i commenti.Myfandwy scritto il 2016-12-29 18:09:20
0
Devi essere registrato per votare i commenti.AxS scritto il 2016-11-14 05:52:19
0
Devi essere registrato per votare i commenti.Zelex scritto il 2016-10-22 19:15:54
0
Devi essere registrato per votare i commenti.Ainyan scritto il 2016-10-20 12:23:27
0
Devi essere registrato per votare i commenti.Элементар scritto il 2017-07-18 09:10:28
Теже способности
0
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-05-30 09:44:02
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